Category: heritage visualization

heritage visualization

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Deep Learning for Heritage Visualisation

Deep Learning can be employed in a variety of cultural heritage visualisation and reconstruction tasks. It is part of a family of machine learning approaches based upon the idea of ‘learning’ data representations through kernel-based algorithms that encode high dimensional abstractions in ‘deep’ or embedded artificial neural networks (ANNs). There...

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Mawson’s Huts VR on the EPICylinder

This image shows a portion of a 120 million pixel stereoscopic render of the photogrammetrically-reconstructed interior of Mawson’s Huts, displayed upon the EPICentre EPICylinder at UNSW. As far as I am aware, this is currently (2018) the highest resolution stereoscopic immersive display system in the world – right here in...

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Mawson’s Huts VR Project

360º Stereoscopic Views of Mawson’s Huts (photogrammetric + 3D model reconstructions). These are a few work-in-progress renders of scenes from my forthcoming Mawson’s Huts VR app, produced in partnership with the Mawson’s Huts Foundation. You can view them on your computer or iOS/Android device (fullscreen if you use the little...

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Antarctic Heritage: Photogrammetric Reconstructions

A draft model photogrammetric reconstruction of the interior of the Main Hut, Cape Denison, Antarctica.   A draft model photogrammetric reconstruction of the Transit Hut, Cape Denison, Antarctica. The Transit Hut is part of the Cape Denison Historic Site of the Australasian Antarctic Expedition (1911-14). Info about the Transit Hut: mawsonshuts.antarctica.gov.au/national-heritage/the-physical-remains/transit-hut This...

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Oculus Rift Experiments

A few experiments (more soon) with Oculus Rift: EXPERIMENT 1: An afternoon and evening faffing around with the Oculus Rift DK1 and Unity 3D, getting a first very rough sketch of my ‘Mawson’s Huts Antarcica VR experience’ working – a test-bed for future work in virtual heritage visualisation. The technology/software...