Category: projects

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Visualizing Pausiris @ MONA

Visualization of a 2000-year-old Egyptian Mummy – Peter Morse & Paul Bourke We first started working upon the idea of visualizing one of the Egyptian Mummies from the Museum of Old and New Art (MONA, Tasmania) collection in 2007, when I was approached by the exhibition designer for MONA, Adrian...

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Fulldome HDR Timelapse Experiment (2010)

Shot at Cradle Mountain National Park, Tasmania, Australia. Basically a test of our self-designed-and-built motion-contolled (moco) camera tracking system, using a Canon 5D MkII, with custom intervalometer. This is genuine HDR using triple exposure (-2,0,2 f-stops) aperture-controlled with moco synchronisation. No fHDR or tone-mapping from LDR here. This was done...

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SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni for OSX is here), along...

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Ice Museum Explained ISVRI 2011 (2011)

An attempt to explain some of the ideas behind ‘The Ice Museum’ fulldome movie. This was made for the ISVRI 2011 conference in Singapore, where it is being presented by my collaborator, Paul Bourke. The audience is, of course, a scientifically-interested one, so that is why I have chosen to...

Ice Museum – Shooting Fulldome in Antarctica

A slightly humorous test (but it’s all true!) using the new iMovie Trailer feature to, well, create a trailer for the making-of documentary about ‘The Ice Museum’ – my in-progress fulldome feature. The serious overview explaining some of the ideas behind it all can be seen here: The Ice Museum...

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The Ice Museum – Previsualization (2011)

A brief (4min 30sec) previsualization of some sequences for my forthcoming fulldome feature ‘The Ice Museum’ (2012) – a documentary about the intellectual origins of Antarctic science and the people who made it possible. (This project is currently on hold.) The circular fisheye fulldome sources (down-sampled 2k resolution) have been...

SCARI 1

SCARI : Sullivan’s Cove Augmented Reality Interface

A brief overview of our proposed (but under development) Sullivan’s Cove Augmented Reality Interface. This is one outcome of our Geeks-in-Residence program with the Salamanca Arts Centre and the Tasmanian Symphony Orchestra. It will be tied-in to the development of the National Broadband Network, as it is potentially reliant upon...

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Oceans of Ice: biodiversity in the marine antarctic (2010)

A presentation of the Census of Antarctic Marine Life (CAML). It covers the Antarctic marine science and discoveries of CAML, a part of the global Census of Marine Life (CoML) during the International Polar Year (IPY) 2007-2008/9 The movie was shown at the Royal Society in London, October, 2010 as...

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DomeLab 2010

Early November I am fortunate to be a tutor at DomeLab 2010 presented by ANAT at iVEC@UWA (WASP). We have an exciting bunch of tutors (specialists in ultra-high-definition immersive cinema and fulldome) and a broadly talented and experienced group of participants. The blog and details can be found here :...

Salamanca Arts Centre Information Interface

The three-dimensional world that we live in – the buildings, the spaces – are an information-rich interface that can be augmented with interactive digital media – across a variety of platforms from the mobile screen to the huge stereoscopic3D screen. Buildings, and the activities within them, are essentially databases that...