Category: Technology

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Gaussian-splatting Experiments

This page will host my experiments with Gaussian-splatting pipelines. I finally found some time to get round to setting up the environment – pretty straight-forward stuff – and a lot of emergent integrations that are worth exploring. H.M.S. Endurance My first test is based on the H.M.S. Endurance NeRF work...

quilted paper decoupage abstracted close up of wire mesh distorted AI ambiguous gender face of CodeLLama a large language model as an electric hologram against a black background gold and silver leaf 0

Unreal Engine, Code Llama + LoRA

It’s exciting times for working with Large Language models for computer programming – especially for generalists like me who work across a range of platforms, languages and task-spaces that are often not very conversant with each other. Plus I am a ‘lazy’ self-taught programmer – there is far too much...

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GPlates Visualizations

GPlates is ‘a plate tectonics program..(used to)..manipulate reconstructions of geological and paleogeographic features through geological time.’ I’ve looked at (and used) GPlates on and off over the years – it’s definitely the kind of software you need to spend some time getting your head around, as it is deep and...

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VMI Blog VII: Animals and Environment

We’re making good progress on environmental visualization and placing animals in our VMI simulation. Gina Moore and I have been working closely together and have moved a huge amount of our workflow into Houdini and Houdini Engine, as this offers so many advantages over using inbuilt UE tools – especially...

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Immersive Analytics, Colour and Geoscience Visualisation

Over the last few months, I’ve been wrapping up my part-time second PhD, looking forward to new challenges. The research has focussed on interactive data visualisation and immersive analytics, principally developing a suite of software tools for visualisation and analysis of geoscientific data. They’re pretty much ‘discipline agnostic’ and could...

Hurley - Bage - Mawson, 3D Reconstruction 0

AAE: Digital Ghosts Project

The AAE Digital Ghosts project develops and implements novel techniques in Deep Learning (DL) in application to Antarctic Cultural Heritage. Recent developments in DL facilitate the automated colourisation and extraction (or recreation) of three-dimensional data from black and white source photographs. In concert with conventional 3D-modelling and animation techniques, these reveal...

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Mawson’s Huts VR Project

360º Stereoscopic Views of Mawson’s Huts (photogrammetric + 3D model reconstructions). Preview Video: Note: currently VR view mode on iOS/Android may not work, due to gyro access and software issues. Desktop viewing functions as expected. I will push updates as and when available. These are a few work-in-progress renders of...

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Receiving DVB-T broadcasts and SDR on MacOS

Update July 2020: Check out the comments for newer solutions using Xubuntu and Kaffeine app. The advice provided here is getting a bit old, but may still work with Ubuntu 14.04. For an updated version of MeTV check out the GitHub repository here: https://github.com/Me-TV/Me-TV and latest compiled executables at Bintray...

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DomeLab

  Pre-Viz of the ARC-funded DomeLab 4k fulldome installation at the Michael Crouch Innovation Centre, University of New South Wales, Sydney, Australia. Around 2015-6 I worked as a Post-Doctoral Research Fellow at NIEA (UNSW) to set up DomeLab with Professor Sarah Kenderdine (now Director of M+, EPFL.) I was involved from...