Category: AR

Augmented Reality

2

SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni for OSX is here), along...

SCARI 1

SCARI : Sullivan’s Cove Augmented Reality Interface

A brief overview of our proposed (but under development) Sullivan’s Cove Augmented Reality Interface. This is one outcome of our Geeks-in-Residence program with the Salamanca Arts Centre and the Tasmanian Symphony Orchestra. It will be tied-in to the development of the National Broadband Network, as it is potentially reliant upon...

AR: AVIARy

AR: AVIARy

Audio Visual Interactive Augmented Reality (AVIARy) Sonification using Augmented Reality techniques. An overview of the the Ozviz 2004 presentation and system specification can be found here: AVIARy: Morse, Barrass, Barrass, Adcock, Jacob (2004) :  Video: What you see is a stage with four “consumers” sitting around a dinner table (bottom left)....