Tagged: interactive

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SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni for OSX is here), along...

Salamanca Arts Centre Information Interface

The three-dimensional world that we live in – the buildings, the spaces – are an information-rich interface that can be augmented with interactive digital media – across a variety of platforms from the mobile screen to the huge stereoscopic3D screen. Buildings, and the activities within them, are essentially databases that...

Hobart Fulldome Concept 0

Hobart Fulldome: An Imaginary Immersive Space

A concept visualisation for a Hobart Fulldome cinema and visualisation centre, along the Hobart waterfront at Sullivan’s Cove. Two simple platonic shapes for a platonic concept – of course, I would expect architects to do much better – but it could be very simple. It could be somewhere else entirely...

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Heritage Visualisation on iPhone

Mawson’s Huts Interactive Guide on iPhone An experimental iPhone app for heritage visualisation. Prototype implementation in conjunction with Paul Bourke. It consists of a 3D model of Mawson’s Hut (Antarctica) populated with 6 high resolution full spherical panoramic images from key positions on the exterior and interior of the hut. A...