interactive Archive

  • Screen shot 2011-03-22 at 4.05.56 PM

    SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

    A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni...

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  • SAC_3D

    Salamanca Arts Centre Information Interface

    The three-dimensional world that we live in – the buildings, the spaces – are an information-rich interface that can be augmented with interactive digital media – across a variety of platforms from the mobile screen to the huge stereoscopic3D screen. Buildings, and the activities within...

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  • Hobart Fulldome Concept

    Hobart Fulldome: An Imaginary Immersive Space

    A concept visualisation for a Hobart Fulldome cinema and visualisation centre, along the Hobart waterfront at Sullivan’s Cove. Two simple platonic shapes for a platonic concept – of course, I would expect architects to do much better – but it could be very simple. It...

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  • Heritage Visualisation on iPhone

    Heritage Visualisation on iPhone

    Mawson’s Huts Interactive Guide on iPhone An experimental iPhone app for heritage visualisation. A simple two-digit navigation system is demonstrated for interactive realtime walkthrough of Mawson’s Huts, Antarctica, using the Unity game engine. Users can explore the interior and exterior of Mawson’s Huts and a...

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