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A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) […]
A brief overview of our proposed (but under development) Sullivan’s Cove Augmented Reality Interface. This is one outcome of our Geeks-in-Residence program with the Salamanca Arts Centre and the Tasmanian Symphony Orchestra. It will be tied-in to the development of […]
Mawson’s Huts Interactive Guide on iPhone An experimental iPhone app for heritage visualisation. A simple two-digit navigation system is demonstrated for interactive realtime walkthrough of Mawson’s Huts, Antarctica, using the Unity game engine. Users can explore the interior and […]