Tagged: unity3d

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Antarctic Heritage: Photogrammetric Reconstructions

A draft model photogrammetric reconstruction of the interior of the Main Hut, Cape Denison, Antarctica.   A draft model photogrammetric reconstruction of the Transit Hut, Cape Denison, Antarctica. The Transit Hut is part of the Cape Denison Historic Site of the Australasian Antarctic Expedition (1911-14). Info about the Transit Hut: mawsonshuts.antarctica.gov.au/national-heritage/the-physical-remains/transit-hut This...

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SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni for OSX is here), along...

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SCARI : Sullivan’s Cove Augmented Reality Interface

A brief overview of our proposed (but under development) Sullivan’s Cove Augmented Reality Interface. This is one outcome of our Geeks-in-Residence program with the Salamanca Arts Centre and the Tasmanian Symphony Orchestra. It will be tied-in to the development of the National Broadband Network, as it is potentially reliant upon...

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Heritage Visualisation on iPhone

Mawson’s Huts Interactive Guide on iPhone [vimeo id=”10837812″ w=”600″ h=”340″]   An experimental iPhone app for heritage visualisation. A simple two-digit navigation system is demonstrated for interactive realtime walkthrough of Mawson’s Huts, Antarctica, using the Unity game engine. Users can explore the interior and exterior of Mawson’s Huts and a...