Author: admin
NeRF Visualization for Cultural Heritage
The release of NVIDIA’s Instant NeRF is a fantastic opportunity to explore the technology’s applications for cultural heritage visualization. There is, of course, a lot of hype about it and its utility for ‘ushering...
VMI Blog IX: Weather & Penguins!
A quick demo on work-in-progress on VMI, demonstrating progress on weather simulations and few other features. I’m using the fantastic UDS rather than the inbuilt UE volumetrics and particle systems, as this provides an...
GPlates Visualizations
GPlates is ‘a plate tectonics program..(used to)..manipulate reconstructions of geological and paleogeographic features through geological time.’ I’ve looked at (and used) GPlates on and off over the years – it’s definitely the kind of...
VMI Blog VIII: Voices in the Digital Twin
A night-time flight around Macquarie Island, reflecting both technical progress, technical issues, and a composite narrative of scientists who have worked there – an initial experiment in Digital Twin story-telling.Plus: demonstration of 3rd-person VR...
VMI Blog VII: Animals and Environment
We’re making good progress on environmental visualization and placing animals in our VMI simulation. Gina Moore and I have been working closely together and have moved a huge amount of our workflow into Houdini...
VMI Blog VI: Metahumans Lighting Preview
One of the challenges of creating ‘beliveable’ Metahumans for VMI has been striking a fine balance between creating CG surrogates for our scientists – that they are more-or-less happy with – and avoiding stereotypes...
VMI Blog V: A Metahuman Experiment
Part of the brief we developed for our Virtual Macquarie Island project involves the deployment of in-world avatars of the scientists we interviewed. We’ve been very fortunate to interview nine specialists with many decades...
How to generate SRT subtitles from audio recordings using Word
A quick note about a free-ish (or relatively low cost) and not-too-finicky but a-bit-technical way to generate subtitles for video interviews using Microsoft Word – up to 1hr in length (00:59:59,999) – or longer...
VMI Blog IV
A brief 9-minute overview of work-in-progress on Virtual Macquarie Island for the VMI Project. The movie covers the development of the environment and terrain model, ocean workflow and initial development tests in endemic fauna...
VMI Blog III
A bit of progress on VMI visualization using the latest version of Cesium for Unreal. Mainly working on lookdev and accurate geolocation of assets. These are unmodified renders straight from Unreal, running in real...
360 Blog – Experiments
Some experiments in mono & stereoscopic 360 renders for VR. The youtube video is a test of panoramic rendering from Unreal Engine 4.26 using Cesium for Unreal. There are technical problems with panoramic rendering,...
No New Messages
An old iPhone recording (2016) of a scam telephone call, using a synthesized voice, recorded on an old answering machine (2000) that uses an even older synthetic voice, meets NVIDIA’s Audio2Face (2021) – ‘an...
VMI Blog II
As mentioned in the previous blog post, I’m exploring the excellent WaterLine water system, which is enabling me to ~finally~ get some decent results with shorelines – something that is clearly a subject of...
Experiments with Unreal Engine 5
As I progress with testing the new capabilities – and limitations – of UE5, I’ll post them here. The main objective is to work out an effective workflow using new features such as Lumen...
Virtual South Georgia
What started off as a little zero-budget technical experiment in my spare time inadvertently turned into a bit of an epic. Anyway, I started getting my head around some technical things I wanted to...
Visions of Australia: VMI
Synopsis Virtual Macquarie Island (VMI 1.0), is a prototype digital exhibit created in collaboration with TMAG and the Australian Antarctic Program. It is currently on exhibit at TMAG’s Islands to Ice Antarctica gallery. VMI...
Interactive Visualization for Data Inference in the Geosciences
This is the author resource for my PhD thesis (2021): Interactive Visualization for Data Inference in the Geosciences. The full PDF is available here: DOI: 10.13140/RG.2.2.24579.63523 Publication Repository: http://ecite.utas.edu.au/rmdb/ecite/q/ecite_view_author/25587 Software Repository: https://zenodo.org/record/3264037 Github: https://github.com/pemorse/data-visualization-tools Links...