Category: feature

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GPlates Visualizations

GPlates is ‘a plate tectonics program..(used to)..manipulate reconstructions of geological and paleogeographic features through geological time.’ I’ve looked at (and used) GPlates on and off over the years – it’s definitely the kind of software you need to spend some time getting your head around, as it is deep and...

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VMI Blog VIII: Voices in the Digital Twin

A night-time flight around Macquarie Island, reflecting both technical progress, technical issues, and a composite narrative of scientists who have worked there – an initial experiment in Digital Twin story-telling.Plus: demonstration of 3rd-person VR actor and satellite-derived inflow of vegetation mapping.

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VMI Blog VII: Animals and Environment

We’re making good progress on environmental visualization and placing animals in our VMI simulation. Gina Moore and I have been working closely together and have moved a huge amount of our workflow into Houdini and Houdini Engine, as this offers so many advantages over using inbuilt UE tools – especially...

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VMI Blog VI: Metahumans Lighting Preview

One of the challenges of creating ‘beliveable’ Metahumans for VMI has been striking a fine balance between creating CG surrogates for our scientists – that they are more-or-less happy with – and avoiding stereotypes and cliches. It is not immediately apparent that the Metahuman interface sets out to avoid this,...

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VMI Blog V: A Metahuman Experiment

Part of the brief we developed for our Virtual Macquarie Island project involves the deployment of in-world avatars of the scientists we interviewed. We’ve been very fortunate to interview nine specialists with many decades of on-island experience between them, covering a wide range of disciplines. What is striking about the...

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VMI Blog IV

A brief 9-minute overview of work-in-progress on Virtual Macquarie Island for the VMI Project. The movie covers the development of the environment and terrain model, ocean workflow and initial development tests in endemic fauna visualization – the Southern Elephant Seal and Wandering Albatross. Lots more in the pipeline! November 2021...

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Experiments with Unreal Engine 5

As I progress with testing the new capabilities – and limitations – of UE5, I’ll post them here. The main objective is to work out an effective workflow using new features such as Lumen and Nanite. The first renders are done on an RTX 2070, but later I’ll move to...

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Virtual South Georgia

What started off as a little zero-budget technical experiment in my spare time inadvertently turned into a bit of an epic. Anyway, I started getting my head around some technical things I wanted to figure out, so it’s all good. Hope you enjoy it. If there are mistakes regarding place...

Visions of Australia: VMI

Synopsis Virtual Macquarie Island (VMI 1.0), is a prototype digital exhibit created in collaboration with TMAG and the Australian Antarctic Program. It is currently on exhibit at TMAG’s Islands to Ice Antarctica gallery. VMI 2.0 will develop a digital touring exhibition, including collaboration with Australian scientific organisations and South Australian,...

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Interactive Visualization for Data Inference in the Geosciences

This is the author resource for my PhD thesis (2021): Interactive Visualization for Data Inference in the Geosciences. The full PDF is available here: DOI: 10.13140/RG.2.2.24579.63523 Publication Repository: http://ecite.utas.edu.au/rmdb/ecite/q/ecite_view_author/25587 Software Repository: https://zenodo.org/record/3264037 Github: https://github.com/pemorse/data-visualization-tools Links to published papers for individual chapters are provided below. Degree Doctor of Philosophy, Discipline of Earth...