Category: Heritage Visualization

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Deep Learning for Heritage Visualisation

Deep Learning can be employed in a variety of cultural heritage visualisation and reconstruction tasks. It is part of a family of machine learning approaches based upon the idea of ‘learning’ data representations through kernel-based algorithms that encode high dimensional abstractions in ‘deep’ or embedded artificial neural networks (ANNs). There...

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Mawson’s Huts VR on the EPICylinder

This image shows a portion of a 120 million pixel stereoscopic render of the photogrammetrically-reconstructed interior of Mawson’s Huts, displayed upon the EPICentre EPICylinder at UNSW. As far as I am aware, this is currently (2018) the highest resolution stereoscopic immersive display system in the world – right here in...

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Mawson’s Huts VR Project

360º Stereoscopic Views of Mawson’s Huts (photogrammetric + 3D model reconstructions). Preview Video: Note: currently VR view mode on iOS/Android may not work, due to gyro access and software issues. Desktop viewing functions as expected. I will push updates as and when available. These are a few work-in-progress renders of...

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Antarctic 360º Video, VR, Panoramas and Photogrammetry

With recent developments in 360º video and VR, it is now possible for me to revisit a variety of material I’ve accumulated over the last 20 years of Antarctic-related visualisation research: these range from work I have done with Frank Hurley’s stereoscopic glass plates (which I commenced in 1999 –...

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Antarctic Heritage: Photogrammetric Reconstructions

A draft model photogrammetric reconstruction of the interior of the Main Hut, Cape Denison, Antarctica.   A draft model photogrammetric reconstruction of the Transit Hut, Cape Denison, Antarctica. The Transit Hut is part of the Cape Denison Historic Site of the Australasian Antarctic Expedition (1911-14). Info about the Transit Hut: mawsonshuts.antarctica.gov.au/national-heritage/the-physical-remains/transit-hut This...

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Oculus Rift Experiments

A few experiments (more soon) with Oculus Rift: EXPERIMENT 1: An afternoon and evening faffing around with the Oculus Rift DK1 and Unity 3D, getting a first very rough sketch of my ‘Mawson’s Huts Antarcica VR experience’ working – a test-bed for future work in virtual heritage visualisation. The technology/software...

VR: AVIE: Antarctica

VR: AVIE: Antarctica

I created a series of stereoscopic (3d) fully immersive cylindrical panoramas at Cape Denison, Antarctica – in and around Mawson’s Huts in 2008. The AVIE (Advanced Visualisation and Interaction Environment) was developed by the iCinema Centre at the University of New South Wales . It is a panoramic 360º stereoscopic immersive environment....

Home of the Blizzard

Updated version 2019 here. Note: Anaglyphic stereo requires red-blue 3D glasses to view. NB. For the simple reason that red=right is a good mnemonic, I authored this in anaglyphic with red on the right, cyan left. Apparently, this is not the convention (I rarely use anaglyphic as it is generally...