Category: AR

Augmented Reality

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Playable Earth: ANAT Bespoke Residency

Playable Earth :: ANAT Bespoke Disrupting the status quo of Earth Observation Visualisation through immersion and interaction. Playable Earth is an ANAT Bespoke Residency in partnership with Swinburne University. The project aims to explore novel ways of visualising and interacting with satellite-originated Earth observation data and analytics using modern game development environments....

Visions of Australia: VMI

Synopsis Virtual Macquarie Island (VMI 1.0), is a prototype digital exhibit created in collaboration with TMAG and the Australian Antarctic Program. It is currently on exhibit at TMAG’s Islands to Ice Antarctica gallery. VMI 2.0 will develop a digital touring exhibition, including collaboration with Australian scientific organisations and South Australian,...

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SCARI – Kinect – Unity3D – OSX- Skeleton Tracking

A couple of experiments as I figure out how to get SCARI working. Basically, this involved getting the brilliant Kinect Unity3D OpenNI wrapper demo by Amir working on my Mac Pro. It was very straight-forward, following his instructions (thanks Amir!) – just need OpenNI+NITE (simple-openni for OSX is here), along...

SCARI 1

SCARI : Sullivan’s Cove Augmented Reality Interface

A brief overview of our proposed (but under development) Sullivan’s Cove Augmented Reality Interface. This is one outcome of our Geeks-in-Residence program with the Salamanca Arts Centre and the Tasmanian Symphony Orchestra. It will be tied-in to the development of the National Broadband Network, as it is potentially reliant upon...

AR: AVIARy

AR: AVIARy

Audio Visual Interactive Augmented Reality (AVIARy) Sonification using Augmented Reality techniques. An overview of the the Ozviz 2004 presentation and system specification can be found here: AVIARy: Morse, Barrass, Barrass, Adcock, Jacob (2004) :  Video: What you see is a stage with four “consumers” sitting around a dinner table (bottom left)....