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Interactive Visualization for Data Inference in the Geosciences

This is the author resource for my PhD thesis (2021): Interactive Visualization for Data Inference in the Geosciences. The full PDF is available here: DOI: 10.13140/RG.2.2.24579.63523 Publication Repository: http://ecite.utas.edu.au/rmdb/ecite/q/ecite_view_author/25587 Software Repository: https://zenodo.org/record/3264037 Github: https://github.com/pemorse/data-visualization-tools Links...

Dark – The Movie

Produced by Peter Morse and Paul Bourke DARK is a fulldome movie that explains and explores the nature of Dark Matter, the missing 80% of the mass of the Universe. The Story The search...

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The Super 8 Epics (1977/2013)

In the late 1970’s, when I was still a kid, I really got into making Super 8 movies – and learning all about stop-motion animation and special-effects (well, in-camera ones!) My Dad borrowed various...

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MRT Core Library Proposal

‘Ge-ode’ :: MRT Core Library Public Artwork Concept ‘Ge-ode’ will be a an interactive projection installation, displaying a series of aesthetic data-visualizations inspired by Tasmania’s rocks, minerals, geology and geophysics. The title is a...

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Ghost Halls

Ghost Halls is an experimental dream-horror movie by Peter Morse (Vision+Text) and Glenn Rogers (Music), using a combination of AI systems (Stable Diffusion, GPT-3, Replica Studio, Audio2Face), Unreal Engine and digital composition. This is...

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VMI Blog IX: Weather & Penguins!

A quick demo on work-in-progress on VMI, demonstrating progress on weather simulations and few other features. I’m using the fantastic UDS rather than the inbuilt UE volumetrics and particle systems, as this provides an...

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VMI Blog VIII: Voices in the Digital Twin

A night-time flight around Macquarie Island, reflecting both technical progress, technical issues, and a composite narrative of scientists who have worked there – an initial experiment in Digital Twin story-telling.Plus: demonstration of 3rd-person VR...

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VMI Blog VII: Animals and Environment

We’re making good progress on environmental visualization and placing animals in our VMI simulation. Gina Moore and I have been working closely together and have moved a huge amount of our workflow into Houdini...

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VMI Blog III

A bit of progress on VMI visualization using the latest version of Cesium for Unreal. Mainly working on lookdev and accurate geolocation of assets. These are unmodified renders straight from Unreal, running in real...

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360 Blog – Experiments

Some experiments in mono & stereoscopic 360 renders for VR. The youtube video is a test of panoramic rendering from Unreal Engine 4.26 using Cesium for Unreal. There are technical problems with panoramic rendering,...