peter morse :: studio

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Playable Earth: ANAT Bespoke Residency

Playable Earth :: ANAT Bespoke Disrupting the status quo of Earth Observation Visualisation through immersion and interaction. Playable Earth is an ANAT Bespoke Residency in partnership with Swinburne University. The project aims to explore novel ways of visualising and interacting with satellite-originated Earth observation data and analytics using modern game development environments....

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VMI 2.0

Virtual Macquarie Island v2.0 . Version 2.0 presents a massive leap-forward upon v1.0 on display at the Tasmanian Museum and Art Gallery (TMAG) since 2021. The project received Visions of Australia funding to develop the project from a simple demonstrator to a sophisticated prototype suitable for permanent and travelling exhibition....

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Ghost Halls

Ghost Halls is an experimental dream-horror movie by Peter Morse (Vision+Text) and Glenn Rogers (Music), using a combination of AI systems (Stable Diffusion, GPT-3, Replica Studio, Audio2Face), Unreal Engine and digital composition. This is a first-step experiment in developing an approach/workflow to explore a kind of Lovecraftian/Borgesian horror exploring AI-generated...

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NeRF Visualization for Cultural Heritage

The release of NVIDIA’s Instant NeRF is a fantastic opportunity to explore the technology’s applications for cultural heritage visualization. There is, of course, a lot of hype about it and its utility for ‘ushering in the metaverse’ – I would take this with several large grains of salt, as the...

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VMI Blog IX: Weather & Penguins!

A quick demo on work-in-progress on VMI, demonstrating progress on weather simulations and few other features. I’m using the fantastic UDS rather than the inbuilt UE volumetrics and particle systems, as this provides an off-the-shelf weather solution with a ton of customizable features via blueprints. This is working in conjunction...

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GPlates Visualizations

GPlates is ‘a plate tectonics program..(used to)..manipulate reconstructions of geological and paleogeographic features through geological time.’ I’ve looked at (and used) GPlates on and off over the years – it’s definitely the kind of software you need to spend some time getting your head around, as it is deep and...

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VMI Blog VIII: Voices in the Digital Twin

A night-time flight around Macquarie Island, reflecting both technical progress, technical issues, and a composite narrative of scientists who have worked there – an initial experiment in Digital Twin story-telling.Plus: demonstration of 3rd-person VR actor and satellite-derived inflow of vegetation mapping.