A Great Adventure Begins
Well, the great adventure has begun – after a long and frustrating series of delayed and rescheduled flights from Perth W.A. to Queenstown N.Z. (thanks Qantas), with a huge amount of gear – I’ve...
visualisation, inventiones
antarctica
Well, the great adventure has begun – after a long and frustrating series of delayed and rescheduled flights from Perth W.A. to Queenstown N.Z. (thanks Qantas), with a huge amount of gear – I’ve...
SplatPrep Studio addresses a persistent challenge in 3D reconstruction workflows: efficiently generating comprehensive multi-view datasets. The application transforms 360°/180º equirectangular mono or stereo video or high-resolution equirectangular panoramas into perspective camera views suitable for...
With the ongoing improvement in AI and machine learning models, as well as adaptive, programmable workflows in environments like Python/Jupyter, ComfyUI, Blender and Unreal Engine, it is a productive time to look at new...
Visualization showing seismic survey stations across East Antarctica (2020) and inversion profiles of BEDMAP, Crust and LAB datasets. Produced for the Antarctic Gateway Partnership. Visualization by Peter Morse, Tobias Stål and Anya Reading University...
The release of NVIDIA’s Instant NeRF is a fantastic opportunity to explore the technology’s applications for cultural heritage visualization. There is, of course, a lot of hype about it and its utility for ‘ushering...
A quick demo on work-in-progress on VMI, demonstrating progress on weather simulations and few other features. I’m using the fantastic UDS rather than the inbuilt UE volumetrics and particle systems, as this provides an...
A night-time flight around Macquarie Island, reflecting both technical progress, technical issues, and a composite narrative of scientists who have worked there – an initial experiment in Digital Twin story-telling.Plus: demonstration of 3rd-person VR...
We’re making good progress on environmental visualization and placing animals in our VMI simulation. Gina Moore and I have been working closely together and have moved a huge amount of our workflow into Houdini...
One of the challenges of creating ‘beliveable’ Metahumans for VMI has been striking a fine balance between creating CG surrogates for our scientists – that they are more-or-less happy with – and avoiding stereotypes...
Part of the brief we developed for our Virtual Macquarie Island project involves the deployment of in-world avatars of the scientists we interviewed. We’ve been very fortunate to interview nine specialists with many decades...
A brief 9-minute overview of work-in-progress on Virtual Macquarie Island for the VMI Project. The movie covers the development of the environment and terrain model, ocean workflow and initial development tests in endemic fauna...
What started off as a little zero-budget technical experiment in my spare time inadvertently turned into a bit of an epic. Anyway, I started getting my head around some technical things I wanted to...
Synopsis Virtual Macquarie Island (VMI 1.0), is a prototype digital exhibit created in collaboration with TMAG and the Australian Antarctic Program. It is currently on exhibit at TMAG’s Islands to Ice Antarctica gallery. VMI...
Ghosts of Antarctica 2021UHD 4k , Stereo. Duration: 8:10 Synopsis Ghosts of Antarctica is a reflective short film that brings new life and emotion to the faces of Australian Antarctic scientists and explorers of...
Peter Morse 1,3, Tobias Stål 1,3, Anya Reading 2,3 1 School of Natural Sciences (Earth), University of Tasmania, Hobart, Australia2 Institute for Marine and Antarctic Studies, University of Tasmania, Hobart, Australia3 School of Natural Sciences (Mathematics and Physics), University of Tasmania,...
Blizzard Redux is a renewal of a work I made in 2007, exploring the stereoscopic photographic record of the 1911-14 Australasian Antarctic Expedition. It’s now on permanent exhibit at TMAG in beautiful full-colour polarised...
An interactive panoramic tour of Mawson’s Huts is now live at mawsonshuts.com. This is an immersive narrative documentary work created through my consultancy Chthonic, augmenting the important work of the Mawson’s Huts Foundation. The...
13 years ago, in 2006, I was commissioned to produce a stereoscopic movie by the Tasmanian Museum and Art Gallery (TMAG) for their then-new ‘Islands to Ice‘ Antarctic exhibition, based upon stereoscopic glass plates...
The AAE Digital Ghosts project develops and implements novel techniques in Deep Learning (DL) in application to Antarctic Cultural Heritage. Recent developments in DL facilitate the automated colourisation and extraction (or recreation) of three-dimensional data...