Category: Movies

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Of Ancient Design – UE Short Film Challenge: Production Background

It’s been such a mad rush it’s a bit difficult to recall the exact order of events. Back in July 2020 I entered the Unreal Engine Short Film Challenge Australia. That got me into the free 2 weeks of on-line training delivered by the terrific ANZ Epic Team (Tony, Chris...

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Of Ancient Design

An undiscovered island. An ancient wreck. It is July 1810. The brig Perseverance is upon the high seas, the wild Southern Ocean. Ship’s Captain Frederick Hasselborough is searching for new sealing grounds, with a crew of 25 men. On this gloomy, squally day, Hasselborough is certain he is the first...

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Hemispheres of the Mind

‘Hemispheres of the Mind‘ is an immersive fulldome experience exploring cutting-edge computational imaging and simulation of brain structure and activity. A collaboration between Cyrille Favreau (Blue Brain Project EPFL), Sarah Kenderdine (eM+ EPFL) and Peter Morse for ArtLab Infinity Room II 2019, celebrating 50 years of EPFL. “On the occasion...

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Blizzard Redux

Blizzard Redux is a renewal of a work I made in 2007, exploring the stereoscopic photographic record of the 1911-14 Australasian Antarctic Expedition. It’s now on permanent exhibit at TMAG in beautiful full-colour polarised 3D stereo – look for the special theatrette in the Antarctic exhibition. I’ve re-invigorated the work...

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mawsonshuts.com virtual tour

An interactive panoramic tour of Mawson’s Huts is now live at mawsonshuts.com. This is an immersive narrative documentary work created through my consultancy Chthonic, augmenting the important work of the Mawson’s Huts Foundation. The VR tour runs on any device supporting modern web standards (e.g. desktop browsers, mobile devices) and...

Liminal Redux (2019) 0

Liminal Redux

Liminal was an operatic song-cycle I conceived, wrote and created between 1996-1999, in collaboration with my friend, the composer Glenn Rogers. I had always intended it for the big screen, as a kind of follow-on for our earlier collaboration, The Horla, which was shot on 35mm film. However, the mid-1990’s...

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Behind the Technology: Creating the Dome

  In this public lecture Peter Morse discusses the technology and work behind creating the two “Travelling Kungkarangkalpa” fulldome movies for the DomeLab 6-metre digital dome, as part of the ‘Songlines: Tracking the Seven Sisters’ exhibition at the National Museum of Australia, Sept 2017 – Feb 2018.

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Henbury Meteorite Craters: Panoramic Astrophotography

Henbury Crater 360º panorama – click and drag to look around On a recent trip to the Northern Territory (shooting fulldome timelapse astrophotography for a client) I took a little detour to the Henbury Meteorites Craters.  We had been told there was something that may be of interest there (I have to confess...

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Antarctic 360º Video, VR, Panoramas and Photogrammetry

With recent developments in 360º video and VR, it is now possible for me to revisit a variety of material I’ve accumulated over the last 20 years of Antarctic-related visualisation research: these range from work I have done with Frank Hurley’s stereoscopic glass plates (which I commenced in 1999 –...

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Computational Ocean (2016)

Computational Ocean is a visualisation derived from my work on Antarctica and the Southern Ocean. It includes global ocean data visualisations deriving from the GEBCO dataset, global Sea Surface Height Anomaly (SSHA) and Sea Surface Temperature (SST) datasets, as well as synthetic FFT-based ocean simulations. These are works-in-progress to create new and...