Tagged: visualisation

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VMI Blog VI: Metahumans Lighting Preview

One of the challenges of creating ‘beliveable’ Metahumans for VMI has been striking a fine balance between creating CG surrogates for our scientists – that they are more-or-less happy with – and avoiding stereotypes and cliches. It is not immediately apparent that the Metahuman interface sets out to avoid this,...

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No New Messages

An old iPhone recording (2016) of a scam telephone call, using a synthesized voice, recorded on an old answering machine (2000) that uses an even older synthetic voice, meets NVIDIA’s Audio2Face (2021) – ‘an AI-powered application that generates expressive facial animation from just an audio source.’ A conjunction both sinister...

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Deep Learning for Heritage Visualisation

Deep Learning can be employed in a variety of cultural heritage visualisation and reconstruction tasks. It is part of a family of machine learning approaches based upon the idea of ‘learning’ data representations through kernel-based algorithms that encode high dimensional abstractions in ‘deep’ or embedded artificial neural networks (ANNs). There...

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Mawson’s Huts VR on the EPICylinder

This image shows a portion of a 120 million pixel stereoscopic render of the photogrammetrically-reconstructed interior of Mawson’s Huts, displayed upon the EPICentre EPICylinder at UNSW. As far as I am aware, this is currently (2018) the highest resolution stereoscopic immersive display system in the world – right here in...

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Mawson’s Huts VR Project

360º Stereoscopic Views of Mawson’s Huts (photogrammetric + 3D model reconstructions). Preview Video: Note: currently VR view mode on iOS/Android may not work, due to gyro access and software issues. Desktop viewing functions as expected. I will push updates as and when available. These are a few work-in-progress renders of...

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Antarctic 360º Video, VR, Panoramas and Photogrammetry

With recent developments in 360º video and VR, it is now possible for me to revisit a variety of material I’ve accumulated over the last 20 years of Antarctic-related visualisation research: these range from work I have done with Frank Hurley’s stereoscopic glass plates (which I commenced in 1999 –...

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Tagger: An Interactive OSX Application for Data Visualization

A bit of my Ph.D. research in dataviz at the University of Tasmania – presented at the American Geophysical Union Fall Meeting in San Francisco (December 15-19 2014), for the Earth and Space Science Informatics Group. Summary: Abstract #6295 ‘Tagger’ – a Mac OS X Interactive Graphical Application for Data Inference...

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Antarctic Heritage: Photogrammetric Reconstructions

A draft model photogrammetric reconstruction of the interior of the Main Hut, Cape Denison, Antarctica.   A draft model photogrammetric reconstruction of the Transit Hut, Cape Denison, Antarctica. The Transit Hut is part of the Cape Denison Historic Site of the Australasian Antarctic Expedition (1911-14). Info about the Transit Hut: mawsonshuts.antarctica.gov.au/national-heritage/the-physical-remains/transit-hut This...

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Oculus Rift Experiments

A few experiments (more soon) with Oculus Rift: EXPERIMENT 1: An afternoon and evening faffing around with the Oculus Rift DK1 and Unity 3D, getting a first very rough sketch of my ‘Mawson’s Huts Antarcica VR experience’ working – a test-bed for future work in virtual heritage visualisation. The technology/software...