Category: VR

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Real-Time Cosmological Simulation Visualization for VR

I’m very taken by the possibilities of Voluminous – a real-time volumetric visualization system developed by Drew Whitehouse of the ANU NCI Vizlab in 2011 – I’ve used it myself for a few demos for what-is-possible, as it is so exemplary. It’s a kind of web-front end for Drishti. It...

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Oculus Rift Experiments

A few experiments (more soon) with Oculus Rift: EXPERIMENT 1: An afternoon and evening faffing around with the Oculus Rift DK1 and Unity 3D, getting a first very rough sketch of my ‘Mawson’s Huts Antarcica VR experience’ working – a test-bed for future work in virtual heritage visualisation. The technology/software...

VR: AVIE: Antarctica

VR: AVIE: Antarctica

I created a series of stereoscopic (3d) fully immersive cylindrical panoramas at Cape Denison, Antarctica – in and around Mawson’s Huts in 2008. The AVIE (Advanced Visualisation and Interaction Environment) was developed by the iCinema Centre at the University of New South Wales . It is a panoramic 360º stereoscopic immersive environment....