Virtual Macquarie Island
Project details can be found here: https://www.petermorse.com.au/2021/06/visions-of-australia-vmi/
This is brief preview (v0.1) of a project I’ve been working on in my spare time, on and off – a high-resolution simulation of Macquarie Island. After a while living in Unity, it’s finally coming to life in Unreal Engine.
v0.5 is currently on exhibition at the Tasmanian Museum and Art Gallery.
This is a very rough first (well, 12th+) – technical draft, demonstrating 8k texture streaming, Unreal’s blueprint and terrain modelling functions and rendering. It’s a complete game-changer, and blows open the doors to things I’ve wanted to do for years.
Below is a technical demonstration using Cesium for Unreal.
A more detailed work-in-progress post will be available soon.