Category: Blog

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VMI Blog II

As mentioned in the previous blog post, I’m exploring the excellent WaterLine water system, which is enabling me to ~finally~ get some decent results with shorelines – something that is clearly a subject of active development in computer graphics, as the physics are so complicated and hard to simulate from...

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VMI Blog

As I am now producing dozens and dozens of test renders I thought it would be instructive to post a few in this blog in order to keep track of progress and make some technical observations. These are ~not~ finished renders – simply work-in-progress. The first (silent) video here is...

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Experiments with Unreal Engine 5

As I progress with testing the new capabilities – and limitations – of UE5, I’ll post them here. The main objective is to work out an effective workflow using new features such as Lumen and Nanite. The first renders are done on an RTX 2070, but later I’ll move to...

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Virtual South Georgia

What started off as a little zero-budget technical experiment in my spare time inadvertently turned into a bit of an epic. Anyway, I started getting my head around some technical things I wanted to figure out, so it’s all good. Hope you enjoy it. If there are mistakes regarding place...

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Of Ancient Design – UE Short Film Challenge: Production Background

It’s been such a mad rush it’s a bit difficult to recall the exact order of events. Back in July 2020 I entered the Unreal Engine Short Film Challenge Australia. That got me into the free 2 weeks of on-line training delivered by the terrific ANZ Epic Team (Tony, Chris...

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Receiving DVB-T broadcasts and SDR on MacOS

Update July 2020: Check out the comments for newer solutions using Xubuntu and Kaffeine app. The advice provided here is getting a bit old, but may still work with Ubuntu 14.04. For an updated version of MeTV check out the GitHub repository here: https://github.com/Me-TV/Me-TV and latest compiled executables at Bintray...

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Real-Time Cosmological Simulation Visualization for VR

I’m very taken by the possibilities of Voluminous – a real-time volumetric visualization system developed by Drew Whitehouse of the ANU NCI Vizlab in 2011 – I’ve used it myself for a few demos for what-is-possible, as it is so exemplary. It’s a kind of web-front end for Drishti. It...

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Dawn Walk, Hinsby Beach

It was a kind of sulphurous dawn, with bush fires on the peninsular. Remarkable.  

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Astrocinematography Road Trip (2012)

I’ve been commissioned by the Gascoyne Aboriginal Heritage and Cultural Centre of Carnarvon, Western Australia, to produce a fulldome program that illustrates elements of Indigenous Australian astronomy. This will feature visualizations displayed upon a looping program that runs in a walk-in/walk-out 4 metre horizontal dome at the Centre. The exhibition...