Blizzard Redux
Blizzard Redux is a renewal of a work I made in 2007, exploring the stereoscopic photographic record of the 1911-14 Australasian Antarctic Expedition. It’s now on permanent exhibit at TMAG in beautiful full-colour polarised...
visualisation, inventiones
Blizzard Redux is a renewal of a work I made in 2007, exploring the stereoscopic photographic record of the 1911-14 Australasian Antarctic Expedition. It’s now on permanent exhibit at TMAG in beautiful full-colour polarised...
An interactive panoramic tour of Mawson’s Huts is now live at mawsonshuts.com. This is an immersive narrative documentary work created through my consultancy Chthonic, augmenting the important work of the Mawson’s Huts Foundation. The...
13 years ago, in 2006, I was commissioned to produce a stereoscopic movie by the Tasmanian Museum and Art Gallery (TMAG) for their then-new ‘Islands to Ice‘ Antarctic exhibition, based upon stereoscopic glass plates...
Over the last few months, I’ve been wrapping up my part-time second PhD, looking forward to new challenges. The research has focussed on interactive data visualisation and immersive analytics, principally developing a suite of...
The AAE Digital Ghosts project develops and implements novel techniques in Deep Learning (DL) in application to Antarctic Cultural Heritage. Recent developments in DL facilitate the automated colourisation and extraction (or recreation) of three-dimensional data...
Deep Learning can be employed in a variety of cultural heritage visualisation and reconstruction tasks. It is part of a family of machine learning approaches based upon the idea of ‘learning’ data representations through...
The OSIRIS_REx spacecraft has arrived at Asteroid Bennu, on an exciting sample-return mission. Some of the earliest publicly-available photographs are of sufficient resolution to enable space-enthusiasts like me to have a crack at...
This image shows a portion of a 120 million pixel stereoscopic render of the photogrammetrically-reconstructed interior of Mawson’s Huts, displayed upon the EPICentre EPICylinder at UNSW. As far as I am aware, this is...
360º Stereoscopic Views of Mawson’s Huts (photogrammetric + 3D model reconstructions). Preview Video: Note: currently VR view mode on iOS/Android may not work, due to gyro access and software issues. Desktop viewing functions as...
In this public lecture Peter Morse discusses the technology and work behind creating the two “Travelling Kungkarangkalpa” fulldome movies for the DomeLab 6-metre digital dome, as part of the ‘Songlines: Tracking the Seven...
USE the https version of this page: https://www.petermorse.com.au/2016/12/stereoscopic-panoramas-for-vr/ Online VR technologies have come a long way recently, so I’m finally getting around to embedding some 360º stereoscopic and monoscopic panoramas that I shot during several...
With recent developments in 360º video and VR, it is now possible for me to revisit a variety of material I’ve accumulated over the last 20 years of Antarctic-related visualisation research: these range from...
Computational Ocean is a visualisation derived from my work on Antarctica and the Southern Ocean. It includes global ocean data visualisations deriving from the GEBCO dataset, global Sea Surface Height Anomaly (SSHA) and Sea Surface Temperature...
A bit of my Ph.D. research in dataviz at the University of Tasmania – presented at the American Geophysical Union Fall Meeting in San Francisco (December 15-19 2014), for the Earth and Space Science Informatics...
A draft model photogrammetric reconstruction of the interior of the Main Hut, Cape Denison, Antarctica. A draft model photogrammetric reconstruction of the Transit Hut, Cape Denison, Antarctica. The Transit Hut is part of the...
I’m very taken by the possibilities of Voluminous – a real-time volumetric visualization system developed by Drew Whitehouse of the ANU NCI Vizlab in 2011 – I’ve used it myself for a few demos...
A few experiments (more soon) with Oculus Rift: EXPERIMENT 1: An afternoon and evening faffing around with the Oculus Rift DK1 and Unity 3D, getting a first very rough sketch of my ‘Mawson’s Huts...
My father is a painter – a landscape painter – and he has done this for most of his life (and all my life) – and, naturally, he’s had a strong impact upon the...