Category: Visualisation

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Exploratory volumetric deep Earth visualization by 2.5D interactive compositing

Abstract:In this contribution we consider the visualization of global, deep Earth volume datasets for display and researcher interaction. While the algorithms and data analysis techniques that produce such volumetric results have become more sophisticated, the manner of visualizing these findings can be improved. We address the challenge of making an...

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Virtual Macquarie Island

UPDATE: VMI has been awarded Commonwealth development funding through the Visions of Australia program. The Minister’s media release is here. Project details can be found here: https://www.petermorse.com.au/2021/06/visions-of-australia-vmi/ This is brief preview (v0.1) of a project I’ve been working on in my spare time, on and off – a high-resolution simulation...

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Visualising & Modelling Trees

Tasmania has some of the largest trees in the world – giants that can be thousands of years old, growing in its not-so-remote temperate rainforests. This is an experiment in making a reasonably accurate photogrammetric model of a very large Eucalyptus Regnans – sadly killed by the devastating bushfires around...

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SCAR 2020 Presentation: Game Engines, Photogrammetry & Deep Learning For Antarctic Heritage Visualization

Peter Morse 1,3, Tobias Stål 1,3, Anya Reading 2,3 1 School of Natural Sciences (Earth), University of Tasmania, Hobart, Australia2 Institute for Marine and Antarctic Studies, University of Tasmania, Hobart, Australia3 School of Natural Sciences (Mathematics and Physics), University of Tasmania, Hobart, Australia Presented at SCAR 2020 Conference Session 36 “Antarctic Heritage” Programme27th July 2020: 9:30 –...

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Western Australia from Space

The brand new $396-million-dollar New Museum for Western Australia, opening in 2020, approached me for a visualisation of Western Australia from space, having seen a fulldome sequence from my 4k planetarium movie, Dark. They needed something high-resolution and not too expensive. And not just a screenshot from Google/Bing/etc Earth –...

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Hemispheres of the Mind

‘Hemispheres of the Mind‘ is an immersive fulldome experience exploring cutting-edge computational imaging and simulation of brain structure and activity. A collaboration between Cyrille Favreau (Blue Brain Project EPFL), Sarah Kenderdine (eM+ EPFL) and Peter Morse for ArtLab Infinity Room II 2019, celebrating 50 years of EPFL. “On the occasion...

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Deep Ruin: Climate Disasters in Imaginary Lands

Australia Council practice-based research + creative development support material. The themes I explore in this creative development + practice-led research proposal develop long-term artistic preoccupations I have with landscape, romanticism and data-driven art. In several interesting and important ways these themes merge in the fields of artificial intelligence and human-machine...

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Blizzard Redux

Blizzard Redux is a renewal of a work I made in 2007, exploring the stereoscopic photographic record of the 1911-14 Australasian Antarctic Expedition. It’s now on permanent exhibit at TMAG in beautiful full-colour polarised 3D stereo – look for the special theatrette in the Antarctic exhibition. I’ve re-invigorated the work...

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mawsonshuts.com virtual tour

An interactive panoramic tour of Mawson’s Huts is now live at mawsonshuts.com. This is an immersive narrative documentary work created through my consultancy Chthonic, augmenting the important work of the Mawson’s Huts Foundation. The VR tour runs on any device supporting modern web standards (e.g. desktop browsers, mobile devices) and...

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Colourising Stereoscopic Glass Plates with Deep Learning

13 years ago, in 2006, I was commissioned to produce a stereoscopic movie by the Tasmanian Museum and Art Gallery (TMAG) for their then-new ‘Islands to Ice‘ Antarctic exhibition, based upon stereoscopic glass plates taken during the 1911-14 Australasian Antarctic Expedition. It arose from research I was doing at the...